To go deeper into the animation this week, we need to turn Bloking into spline.
When modifying the curve mode, I encountered the same problem as before when I did body mechanical, that is, the problem of retaining the key frame length. I need to control the rhythm of the whole animation as much as possible and adjust the animation with the ups and downs of the lines.
For some pose with a long length that needs to be held, I use the method of copying keyframes to adjust the control handle of the curve above the second, and move the copied keyframes slightly to maintain the continuity of the animation rhythm, because in the whole animation, every part of the body is moving more or less, some of the movements are slight. But it still needs to be represented through K-frames.

The following is a list of the details I need to improve this time:
- When the body leans back to prepare for the movement, the hand and the book need to move in the opposite direction, and the book is less in the picture.
- When the word “shadow” is used, slap your hand on the book to show anger
- Keep your hands on the book, move your shoulders, focus on the curve of body, and match your hip IK controls
- The final pose is maintained, the head does not need to rotate
