week7- failed night city

In my shot design, for the final scene, the protagonist needs to stand on a tall building overlooking the city at night. To achieve this, I started building my city using available assets. I noticed the ground was quite empty and needed many details. Simply changing the color of direct light wasn’t effective in creating a nighttime lighting atmosphere.

Therefore, I considered changing the window materials to create a glowing effect for the buildings. However, I realized that using this method caused all windows to emit the same color, which wasn’t the effect I desired.

Therefore, I might need to find a different city nightscape. I will look for some pre-built city assets that can better fulfill my requirements.

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