Today, there was a workshop where I tried using Unity to create a scene for the first time. Unity is a powerful DCC software commonly used for game design. As a beginner in Unity, I was excited about creating today’s scene.
First, we learned the basic interface operations and layout. Using assets, we built a simple city street scene and added details like trash cans and utility poles. Next, we inserted an animation sequence into the scene and configured it to loop using certain settings.
Finally, and most excitingly, we used a camera to capture images as a basis, placing our created scene onto a prepared photo. First, we needed a real-world image, which we then set as the dynamic capture object in the scene. After linking the camera, we captured the real-world image. It was important to take clear shots, as being too far from the subject could make capturing the image difficult.

Dang Dang! He’s on the page!